The Making of Thirty Extraordinary Graphic Designers

Interview by Steven Kapsinow

Would you -- could you -- confront 30 living legends of graphic design and ask them to spill their guts? Would you have the cajones to ask them for examples of their best and worst work? Then, could you showcase this information in a book that you solely wrote and designed? Talk about pressure and expectations.

Thankfully, author and designer Stefan Bucher, head of 344 Design, has done this for us, and it has even earned him honors in STEP Magazine's STEP 100 Design Annual 2005.

"All Access: The Making of Thirty Extraordinary Graphic Designers" presents the life stories of these graphic design masters and showcases known and unknown works that span their entire career.

Why did he do it? Because he wanted to, of course. Why did he want to? Simple really, but it's best he tell you himself.

SK: How did you decide on the 30 designers? Were there more than 30 initially?

SB: Initially, I thought of profiling 50 designers, but that quickly turned out to be impossible within the constraints of the page count. There just wasn't enough room to do 50 great designers justice.

I decided on the 30 designers in the book purely based on my own taste. Everybody in the book is a personal favorite. They've all done work I respect. they've all followed career paths that were interesting to me. Ultimately, I picked 30 people I wanted to talk to.

SK: You break the 30 down into 15 famous designers and 15 up-and-coming designers. Why not just 30 famous designers?

SB: The book really deals with the event horizon of "making it." In the book I come at it from both sides---before and after---in the hopes of finding out what "making it" actually means for graphic artists working their way up today. As much as I would've loved to include 15 additional famous designers, I wanted to showcase 15 people that are just under the radar to see if the challenges they encounter are the same or different from what the famous fifteen had to face when they were breaking through.

SK: What do you hope designers get out of examining the earlier works of these designers?

SB: The main point I'm hoping to illustrate with the earlier work is that nobody came into the design world doing the work they're doing now. Everybody had their work cut out for them. There were no miracles, just determination and hard work. Some people started at a really high level, of course, but each and every designer in the book has grown by leaps and bounds throughout the years until they reached a moment of critical mass of quality, ambition and recognition that allowed them to produce their first big hits.

SK: Did you struggle with creating a great design that didn't compete (or clash) with the designs and designers you were showcasing? Was this even an issue?

SB: Creating a suitable gallery for the pieces and the stories that went with them was certainly a concern. I wanted to design pages that would allow me to do three things:

First, I set out to show as much work as possible---for every piece on the page, at least two more had to be cut---and still keep it from turning into a cluttered mess.

Second, I wanted each piece to shine as much as possible. This is really about telling the stories of 30 people in words and images and it was important to make them each look as great as they are.

Third---let's not kid ourselves---I wanted to do a little showboating of my own. That's where some of the little extras come in---the overall book design (especially the graph on the inside of the dust jacket), the opening spread of each chapter, little details in the way some of the pieces are presented, the introduction.

In the end, I hope that I've been able to achieve all three things and merge them into one cohesive, harmonious piece.

SK: What was more challenging -- designing the book or writing it? Why?

SB: Both were tremendously challenging---much more difficult than I had anticipated.

The writing was hard for me, just because I have a tremendous fear of the blank page. Once I get started, I actually move pretty quickly, but it's embarrassing how hard I fought every day not to sit down and start the process. I never knew how forcefully I could resist doing work I had chosen to do.

The design was easier in and of itself, because with design I just have a much denser solution to dip my seed crystals into than I do for writing. But what made it taxing was that---unexpectedly---my publisher showed much greater resistance to my design than to my writing. While most of my writing was approved without changes, I suddenly found myself having to defend my design decisions against intense feedback again and again. That took a real toll. But all is well that ends well.

SK: Did the final outcome evolve or change much from the original initial concept? If so, can you talk about that a bit.

SB: Initially, this was supposed to be a picture book. I wanted to show early work, the hits, as well as the latest and greatest. My editor asked me to add short bio blurbs---about 500 words each. But as soon as I started that process, I knew that I'd have to write people's whole story to get to a point beyond sound bites. And so the book went from a planned 15,000 words to 75,000. I lack the talent to do things half way. I have to go to extremes, even if it means that I'm at my desk for days on end without sleep. That's why I'm now so pale that even sunless tanning oils don't work on me anymore.

SK: What personal lessons have you learned from writing and designing this book?

SB: The main lesson I learned is that nobody ever arrives. None of the designers told me "Hey! I made it. I'm on top and I'm feeling good about it. Time to kick back." Each and every one of them still has some sort of monkey on his or her back. Despite years of success, most still have to work for a living, and they all crave new challenges. The journey doesn't end until it's ended for you. Is that discouraging or heartening? A little of both, perhaps.

The book is about ambiguity, in a sense. It's about 30 designers that are dealing with the fact that there are sparks flying in their heads that most people don't have and not everybody can understand. How do you distill those sparks into something that can survive outside yourself, something that can be set free and understood by the rest of the world? How do you deal with the effects of the process? Long hours, fraught relationships, insecurity, the fluctuations of your own ego---the list goes on. The book presents 30 answers, 30 best guesses, 30 works in progress.

SK: How has the experience helped you grow as a designer and/or writer?

SB: Talking to all these people who I've admired for a long time gave me a privileged perspective that I hope I've shared in the book. It gave me a strong sense of belonging, but it has also made me face that the brass ring will not bring salvation from fear and insecurity. It made me reevaluate my own motivation for doing what I do.

I wrote the book, because I had questions. The answers have multiplied my questions by a factor of ten. But they're good, difficult, important questions and sorting out my own answers to these new questions will probably occupy me for many years to come. I hope it'll be the same for everybody who spends time reading these 30 stories.

SK: Do you plan on a volume two?

SB: Are you nuts?! I barely survived this one! :^)

No, it's time for me to go back to doing my own work.

MARKETPLACE


Professional stock images and photography at Jupiterimages

Premium stock photography at Comstock Images
Stock photos by subscription at Photos.com
Royalty-free clipart at Clipart.com
Royalty-free music at Royaltyfreemusic.com
Powerpoint templates at AnimationFactory.com

Other Jupiterimages Offerings

AbleStock.com
AgenceImages
Animation Factory
BBM.net
Bigshot Media
ClipartConnection.com
Comstock Complete
Crank City Music
Creatas
Goodshoot
Jupitergreetings.com
Jupiterimages Unlimited
LibreDeDroits.com
liquidlibrary
PhotoObjects.net
PictureQuest
Stockxpert
StudioCutz.com
Thinkstock Footage
Thinkstock Images


JupiterOnlineMedia

internet.comearthweb.comDevx.commediabistro.comGraphics.com

Search:

Jupitermedia Corporation has two divisions: Jupiterimages and JupiterOnlineMedia

Jupitermedia Corporate Info


Legal Notices, Licensing, Reprints, & Permissions, Privacy Policy.

Advertise | Newsletters | Tech Jobs | Shopping | E-mail Offers

Solutions
Whitepapers and eBooks
Microsoft Article: HyperV-The Killer Feature in WinServer ‘08
Avaya Article: How to Feed Data into the Avaya Event Processor
Microsoft Article: Install What You Need with Win Server ‘08
HP eBook: Putting the Green into IT
Whitepaper: HP Integrated Citrix XenServer for HP ProLiant Servers
Intel Go Parallel Portal: Interview with C++ Guru Herb Sutter, Part 1
Intel Go Parallel Portal: Interview with C++ Guru Herb Sutter, Part 2--The Future of Concurrency
Avaya Article: Setting Up a SIP A/S Development Environment
IBM Article: How Cool Is Your Data Center?
Microsoft Article: Managing Virtual Machines with Microsoft System Center
HP eBook: Storage Networking , Part 1
Microsoft Article: Solving Data Center Complexity with Microsoft System Center Configuration Manager 2007
MORE WHITEPAPERS, EBOOKS, AND ARTICLES
Webcasts
Intel Video: Are Multi-core Processors Here to Stay?
On-Demand Webcast: Five Virtualization Trends to Watch
HP Video: Page Cost Calculator
Intel Video: APIs for Parallel Programming
HP Webcast: Storage Is Changing Fast - Be Ready or Be Left Behind
Microsoft Silverlight Video: Creating Fading Controls with Expression Design and Expression Blend 2
MORE WEBCASTS, PODCASTS, AND VIDEOS
Downloads and eKits
Sun Download: Solaris 8 Migration Assistant
Sybase Download: SQL Anywhere Developer Edition
Red Gate Download: SQL Backup Pro and free DBA Best Practices eBook
Red Gate Download: SQL Compare Pro 6
Iron Speed Designer Application Generator
MORE DOWNLOADS, EKITS, AND FREE TRIALS
Tutorials and Demos
How-to-Article: Preparing for Hyper-Threading Technology and Dual Core Technology
eTouch PDF: Conquering the Tyranny of E-Mail and Word Processors
IBM Article: Collaborating in the High-Performance Workplace
HP Demo: StorageWorks EVA4400
Microsoft How-to Article: Get Going with Silverlight and Windows Live
MORE TUTORIALS, DEMOS AND STEP-BY-STEP GUIDES