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Duff Man
09-15-2004, 04:20 AM
I want to get into 3D graphics but I have no experience. All I know is that 3d models are made up of textured polygons /emoticons/blink.gif . Bryce 5 seems to be the cheapest 3d software out there. Is this a good program to start with? Is it user friendly and easy to learn?

uncle carbunkle
09-16-2004, 01:12 AM
i hated bryce. but i also hated 3dmax and maya and swift and cad and auto cad...

didn't seem hard at all to learn, but you've got to think about who else uses the software if you're learning it with a view to getting a job with those skills.

if that's the case, do a little research and see what you should be learning. yes, posting here is a good start, but i'd be on the phone to studios or whoever you want to work with and see what they use. pretend you're a student - that usually works.

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Duff Man
09-16-2004, 08:10 PM
Well I got 7 years before I'll probably get a job. I'm only a sophmore in high school.

Stickwood1
09-22-2004, 04:24 PM
You have just about enough time to Learn Bryce.

I taught myself Bryce, very basically.

Based around camera angles and stuff and making objects from different textures.

Looks good, takes a while to learn, quite a bit of patience, painful render times and I think to go with that you need a quick machine.

Use the help menu and tutorials, not the most straight fwd layout/interface till you get used to it

But yeah I would learn it, maybe learn the Usual Suspects first for your bread and butter and then move to it, then always something to fall back on as Bryce priobably has less jobs than say Photoshop, Illustrator and Quark can offer you!!!

Good Luck


Yikes Scoob, it's behind you!

ron matt
04-05-2005, 09:22 AM
Why would you want to get into "3D" graphics? How many jobs do you think are out there for 3D artists? You may get lucky and land a gig as a shader or some other related thing. After the few who are actually working 40 hours a week at Pixar die off. If you want to spend the rest of your life making neat spheres then by all means learn Bryce. If you want to earn a living, learn photoshop, illustrator, in-design and the pre-press apps. These people are actually working and making a living. Web designers are a dime a dozen unless they are good coders. Learn HTML,XHTML and CSS coding. Learn Flash. Learn something. Then , after you know something usefull and have a job, learn Bryce or Lightwave or something else for fun.http://www.graphicdesignforum.com/DesktopModules/dotNetBB/emoticons/icon_evil.gif

Stickwood1
04-05-2005, 12:27 PM
Ron Matt, you sound very harsh in your reply to me and like you never got where you wanted to go but don't put a young potentially genius 3d Artist off like that, encourage and help is what's needed here, not your rantings!!!!!!


Yikes Scoob, it's behind you!

Bear
04-05-2005, 12:44 PM
my associates just got paid £25,000 for a 2 month 3D project Ron, I don't see any lack of skill, money, job satisfaction or real-jobness in that

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morea
04-05-2005, 08:08 PM
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