stardotstar
02-20-2009, 03:12 AM
Hi all,
first post - so sorry if this is the wrong place - I saw the Adobe software forum but it didn't seem to fit...
I need to construct a visible spectrum gradient effect.
I have designed a diamond with a flare effect on the top right corner into which I have a 3 or 4 point white stroke at a diagonal. Where this diagonal emerges from the other side of the diamond I want to create a sort of perspective triangle filled with the visible light spectrum.
Sound fine so far, but when I use the pen tool and create the irregular triangle (actually it will be a polygon due to the intercepting of a border on the design but anyway...) I find that when filling it with the full colour spectrum gradient (and setting the appropiate angle) it is a symmetrical/flat fill (of course!) and what I need is the ability to squeeze the apex end down to a point and have the colours "fanning" out.
I tried this in various ways including rasterizing and so on but to no avail.
Can anyone help me with a technique that will assist me,.
Here are some very simple low res graphics to elucidate my question.
\\'
first post - so sorry if this is the wrong place - I saw the Adobe software forum but it didn't seem to fit...
I need to construct a visible spectrum gradient effect.
I have designed a diamond with a flare effect on the top right corner into which I have a 3 or 4 point white stroke at a diagonal. Where this diagonal emerges from the other side of the diamond I want to create a sort of perspective triangle filled with the visible light spectrum.
Sound fine so far, but when I use the pen tool and create the irregular triangle (actually it will be a polygon due to the intercepting of a border on the design but anyway...) I find that when filling it with the full colour spectrum gradient (and setting the appropiate angle) it is a symmetrical/flat fill (of course!) and what I need is the ability to squeeze the apex end down to a point and have the colours "fanning" out.
I tried this in various ways including rasterizing and so on but to no avail.
Can anyone help me with a technique that will assist me,.
Here are some very simple low res graphics to elucidate my question.
\\'