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Big Perm-dizzle
04-16-2004, 07:45 AM
what is used to convert MP3 to wavs?
'In the past couple of weeks your kids have touched me, and i'm pretty sure i've touched them too' - Jack Black (School of Rock)
Ryan8720
04-16-2004, 08:00 AM
MP3s are a compressed WAV file. Why would you want to do that?
http://www.google.com/search?hl=en&lr=&ie=UTF-8&oe=UTF-8&q=convert+mp3+to+wav&btnG=Search
or
http://www.mp3-to-wav.net/
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Big Perm-dizzle
04-16-2004, 08:33 AM
for some reason flash wont let me import the MP3
strange.....maybe I am just tired
'In the past couple of weeks your kids have touched me, and i'm pretty sure i've touched them too' - Jack Black (School of Rock)
Flash imports MP3 Heck Flash compresses waves into MP3
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'Adventure, Excitement, A Jedi craves not these things.'
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casedsgn
04-19-2004, 10:25 AM
Yeah, flash loves MP3s. Double check your MP3 to make sure it's good. And when you're importing it, make sure to import it to the LIBRARY and not the stage.
Big Perm-dizzle
04-19-2004, 11:02 AM
awwww.......
I noticed when I put it on my stage the file went from 1.28 mb to 2.10 mb.....
I want the music to play without stopping how do i do it....
also I know there is a stopallmusic is there a startallmusic?
'In the past couple of weeks your kids have touched me, and i'm pretty sure i've touched them too' - Jack Black (School of Rock)
casedsgn
04-19-2004, 05:56 PM
You have to drag your music clip from the library to the TIMELINE, not the stage. It will appear in whatever layer you drag it to as a blue waveform. For a little more control over the sound, create a new movieclip and drag your sound to a layer in that clip. Make sure you add as many frames as it takes until you see the blue waveform stop. Now back on your main timeline, drag an instance of your sound moieclip to the stage and give it an instance name, like soundClip_mc. You could assign a button to soundClip_mc.play(); or soundClip_mc.stop();
There are some very cool things you can do with soundObjects as well, but that starts to get pretty advanced.