Erika Sage
05-12-2004, 12:42 AM
I'm pretty new to ActionScript and I'm trying to implement some panning functionality. I am panning a large image broken into tiles, and I'm using a grid of four tiles at a time. For instance, if I'm panning left, I'd like to update the images in the four tiles, when I reach the edge of the grid, to continue panning until I reach the end of the entire image.
Each of the tiles is set up as a MovieClip with an instance name. I just want to be able to swap the tiles with other tiles in the library, and I'm hoping to not have to use the loadMovie command. (If you know lingo, it would be stated something like 'set the member of sprite x = "nextTile"'...I'm hoping it's something this easy).
Any ideas/direction would be greatly appreciated!
Each of the tiles is set up as a MovieClip with an instance name. I just want to be able to swap the tiles with other tiles in the library, and I'm hoping to not have to use the loadMovie command. (If you know lingo, it would be stated something like 'set the member of sprite x = "nextTile"'...I'm hoping it's something this easy).
Any ideas/direction would be greatly appreciated!