dori
07-01-2005, 06:38 PM
I need something like meshsmooth I guess
I have no idea, but if anybody knows how to smooth this out please help..
here are a few renders from diff angles
http://s90358924.onlinehome.us/kermit/shot0001.jpg
http://s90358924.onlinehome.us/kermit/shot0002.jpg
http://s90358924.onlinehome.us/kermit/shot0003.jpg
http://s90358924.onlinehome.us/kermit/shot0004.jpg
http://s90358924.onlinehome.us/kermit/shot0005.jpg
http://s90358924.onlinehome.us/kermit/shot0006.jpg
So if any of you have any suggestions... please reply or email me at pdarie a t yahoo d o t com.
I do understand that my approach may be bad from the start ... the orriginal way I was modeling was creating a cross section in corel and then extruding to the appropiate shape over and over.. but since I have arms and legs that didnt work so I created the cross sections of a few parts and the projections(top left front) and boolean intersected them out.. to get what you see...
Thank you for your help.
I have no idea, but if anybody knows how to smooth this out please help..
here are a few renders from diff angles
http://s90358924.onlinehome.us/kermit/shot0001.jpg
http://s90358924.onlinehome.us/kermit/shot0002.jpg
http://s90358924.onlinehome.us/kermit/shot0003.jpg
http://s90358924.onlinehome.us/kermit/shot0004.jpg
http://s90358924.onlinehome.us/kermit/shot0005.jpg
http://s90358924.onlinehome.us/kermit/shot0006.jpg
So if any of you have any suggestions... please reply or email me at pdarie a t yahoo d o t com.
I do understand that my approach may be bad from the start ... the orriginal way I was modeling was creating a cross section in corel and then extruding to the appropiate shape over and over.. but since I have arms and legs that didnt work so I created the cross sections of a few parts and the projections(top left front) and boolean intersected them out.. to get what you see...
Thank you for your help.