my GDF name is the Quenya translation of my actual name.
There is a place in LOTR called moria (more-ee-uh), which is similar, but means (roughly)"dark place".
The Mines of Moria!!! very dark indeed! How I loved reading that part. I'm a huge LOTR fan. (dont know quenya, though maybe you can teach me?)
Read the triology + the Hobbit and Silmarilion. I must say the Silmarilion rivals my love for The Fellowship (my favorite of the books) Such epic stories, its like the genesis for Middle Earth. Awesome stuff!
"To be is to do" --Socrates.
"To do is to be" --Jean-Paul Sartre.
"Do be do be do" --Frank Sinatra
I might've posted here before, but we'll pretend I didn't.
"JaCkinbOx" is a shortened version of jack-in-the-box. It's based off a character I designed many years ago that I've grown attached to. The "C" and the "O" are capitalized for style and balance; no other reason. The character today simply goes by JaCk, but my online alias remains the original.
That's the gist of its history.
Creativity is taking what is and bringing in what isn't.
My story isn't humorous. So, just replace every 8th word with "poop" and it may actually seem entertaining.
I finished off a 6 year enlistment in the Army and came home to discover that all of my old friends were doing a lot of online gaming. It had gotten to the point that they went by their gaming nicknames when they hung out. They convinced me to come up with one.
I was in tactical communications in the military, and the term "Echo Six" stood for having six bars of signal strength on our line-of-site encrypted network. We would reply to the opposite end that we had an "echo six" after we finished setting up. So that phrase basically meant everything was good to go, and we could move onto to pulling shifts and playing cards.
I just changed the echo to eko and have been using it for all of my usernames. I've even played around with using it to identify my free-lance work (if I ever have to time).
It might not be worth pursuing, but it just occurred to me that tilting a cube so that one of the corners is pointing directly at the viewer results in three sides of the block being visible. It doesn't...