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  • ISitude
    Reply to Logo tutorial
    ISitude
    There's a follow-up survey found just after the last vid ...I'm guessing that my written answers are also award winning
    Today, 03:48 AM
  • MichaelWied
    Comment on Logo tutorial
    MichaelWied
    Agreed.
    Today, 03:38 AM
  • PrintDriver
    Reply to Logo tutorial
    PrintDriver
    Then change the title to "Getting Started with Illustrator"
    Not "Logo Design."
    Today, 03:25 AM
  • MichaelWied
    Reply to Logo tutorial
    MichaelWied
    I honestly think he's just showing some quick tuts to get people started in illustrator. But I know what you mean by people seeing these videos and thinking that's how stuff gets done. An even bigger...
    Today, 03:22 AM
  • Buda
    Reply to Need feedback on this package
    Buda
    The chocolate stuff looks like blood.
    Today, 03:16 AM
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  • Portfolio Photographic look, program??

    Is there a program that will make 2D flat design piece jpegs into a photographic look?
    I'm a print advertisement graphic designer, not 3D CAD, and I would like to have my portfolio design pieces online look like they were taken by a camera shot as a photography image. For example, label for a bottle, a brochure w/ the shadows and curves.
    Prefer MAC base application.

  • #2
    I'm sorry but you're a print graphic designer and you're not aware you could achieve this in photoshop?

    Comment


    • #3
      My suggestion would be to start here.
      http://brokenspokedesign.com

      Comment


      • #4
        but yes, it would be much more impressive to physically mock them up and actually shoot them.

        Comment


        • #5
          Your best bet for a convincing 3D effect is to get some good printouts of your work and mock them up as folders, packaging etc. Arrange the pieces on light gray background paper and photograph them. Any imperfections can be retouched in Photoshop. This way the things look real — they do not look flat because they have actual dimension.

          I have done this sort of thing using Photoshop but I think this is actually much easier and has better results.
          http://www.paulsullivanstudio.com

          Comment


          • #6
            Originally posted by vectorzomby View Post
            but yes, it would be much more impressive to physically mock them up and actually shoot them.
            That was my whole point.
            http://brokenspokedesign.com

            Comment


            • #7
              Originally posted by Cosmo View Post
              That was my whole point.
              yup, was agreeing with ya

              Comment


              • #8
                thanks all but i thought maybe there was a program out there that would do that effect like Maya (which I can't afford).

                Comment


                • #9
                  You could set up a 3D Scene complete with lighting and camera effects and apply your work to the models.

                  You could create a "3D" mockup in photoshop or any other image editor.

                  You could actually create a physical mockup and take photos of that using an actual camera.

                  As far as I know, there isn't a program out there to magically create realistic looking mockups. If you don't have the resources to set up a table top "photo shoot", then perhaps you're well accustomed with Photoshop or a 3D program?

                  Comment


                  • #10
                    If you want it to look like you took photos of your work... why not just take photos of your work? Nothing will look more authentic than the real thing.

                    Comment


                    • #11
                      Originally posted by JeffSC View Post
                      If you want it to look like you took photos of your work... why not just take photos of your work? Nothing will look more authentic than the real thing.
                      I second that

                      Comment


                      • #12
                        Blender is a free 3D program. 3D has quite a steep learning curve, so I don't know if a few bottle mockups are worth the amount of time you have to invest.

                        Comment

                         
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