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  • B
    Reply to General advice on a project
    B
    I can see your problem, but the gray just doesn't provide sufficient contrast to the rust-colored circle. Squint your eyes and the two just blend together. A color blind person would see almost no difference....
    Yesterday, 11:43 PM
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    Reply to Poster and text legibility/placement/design
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    Looks like I was writing my post while you were posting your revision, which I think is much better.

    If it were me, I would remove the faint type at the top that duplicates the smaller type....
    Yesterday, 11:26 PM
  • PrintDriver
    Reply to Creative freelancers / start ups - Need your advice please!
    PrintDriver
    Definitely get the deposit up front. Cash, check or credit card if you have the ability. A lot of clients like to pay by credit card so they don't have to pay out cash until that bill comes in....
    Yesterday, 11:18 PM
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    Reply to Poster and text legibility/placement/design
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    I agree with what's already been said. Seamas has made some very good suggestions about hierarchy.



    Then why have you layered all kinds of impenetrable stuff over it, like lines,...
    Yesterday, 11:01 PM
  • MitchAgencey
    Reply to General advice on a project
    MitchAgencey
    Thank you for your advice it is appreciated and welcome - thankyou also for questioning my ability. The logo chosen after many considerations was the one the client insisted on, I had explained the issues...
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  • Star Wars Render Scene.

    The image size is really big on this, so I'm just going to post a link. This was my first ever rendered scene in Cinema 4D, It's not much but I'm glad with how it turned out.

    http://i46.tinypic.com/11hdill.png

  • #2
    Not a bad start at all!

    Rather than a rombus - and if you would like - try looking at your volumetric light settings for that depth effect - or even putting a slight transparency mat combined with a reflection mat to turn it into a metal/glass object.

    and if you haven't seen these yet - head on over. It's a resource for star wars 3d models specifically for C4D. http://sw3d.meshrooms.net/main.html

    Happy rendering!
    Jade

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    • #3
      Thanks for the feedback! I'm still very noobish as to materials and lighting effects as well. I actually watched a tutorial for the light saber, I didn't intend to make an entire scene out of it, but when I seen the final product of the saber, I couldn't resist :P. Where can I find the "Volumetric Light Settings" ? I know that's probably a noob question lol. Thanks for the link as well, I'm sure I will use it for sure. Happy Rendering! Johnny.

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      • #4
        I don't use c4d, I'm a 3dsmax person. Try searching for c4d volumetrics tutorials and you should find something to help you out.

        also take a look at this post. it goes over the basics of material layers and what they do.
        http://www.graphicdesignforum.com/fo...ad.php?t=42529

        The other thing you may want to get is UVMapper classic - it's a free unwrapper tool to do texturing with. Just make sure you group your meshes before exporting the object, else you'll have a mess.

        http://www.uvmapper.com/

        Jade
        Last edited by Drazan; 01-23-2010, 01:08 AM.

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