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  • Roth
    Reply to What do you think of my video game cover art?
    Roth
    This is inferior to the original in every way. PD made some very good points already to do with hierarchy, and energy. There are basically three elements, the figure, the name, and the background, so...
    Today, 12:14 AM
  • Roth
    Reply to Logo for a supplement company
    Roth
    This is a bit of a stretch. It's like you saw the H in the weights, ran with it, hit a creative wall and tried really hard to make the rest fit. The logo and name are out of proportion to one another...
    Yesterday, 11:50 PM
  • extraordenary
    Reply to What do you think of my video game cover art?
    extraordenary
    Professional designers either create the images themselves, or get it from someone else with respects to the copyrights. Designers often make sure that the image they have is royalty-free so they don't...
    Yesterday, 11:14 PM
  • graphic91
    Reply to What do you think of my video game cover art?
    graphic91
    Umm...really? I know about the design rules, but where to look first? There's not that much information or "look-at-mes" on it and it's just the cover of a video game. Most people who want to...
    Yesterday, 10:34 PM
  • Lucifer
    Reply to Your thoughts on this logo?
    Lucifer
    I like it. I like the way you've done the spacing.
    Yesterday, 10:32 PM
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  • Lightwave 3d modeler help

    I am currently taking a class for 3D modeling. I don't favor it, but I am trying my best. I was wondering if anyone was familiar with the bevel tool? I am having trouble getting the bevel to look right. If you need more info...I'll send you a screen shot of what I am talking about...

    Thanks!
    Kari
    http://www.digitalstudentportfolio.com/kkline

  • #2
    I may be able to help, but I haven't really used Lightwave specifically. I'll try though.

    Comment


    • #3
      are you familiar with beveling? i don't know any other 3d programs so I don't know how similar or un-similar they are.
      Kari
      http://www.digitalstudentportfolio.com/kkline

      Comment


      • #4
        Can you describe what the problem is or post your screen shot?
        Last edited by snarkle; 08-07-2006, 04:32 PM.

        Comment


        • #5
          I figured it out. I had to bevel a polygon, but I didn't select the one side I wanted to bevel. I was beveling the whole thing, all sided. I got it all figured out tho! Thanks!

          Kari
          Kari
          http://www.digitalstudentportfolio.com/kkline

          Comment


          • #6
            Sorry I didn't get back to you in time. Things have been a bit hectic lately.

            Comment

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