No announcement yet.

New 3d render

  • Filter
  • Time
  • Show
Clear All
new posts

  • New 3d render

    Over the last few weeks, I've really been diving in to more 3d. This is from a Daz Studio Base and about 6 hours of custom tweaking and postwork.

    Daz Studio is a free 3d pose platform with prebuilt models. That seems to be the easy part. The hard part is making them look like more than plastic or lowres game graphics.

    Eventually I'll be making my own figures for the Poser & Daz Studio platforms. I'm well on my way to accomplishing this soon. Until then I'm on a massive learning scale with 3dmax, bryce, poser and D|S.

    What do you think?

  • #2
    Pretty darn good ... believe me I have messed about with Poser enough that its not an easy thing to accomplish. One false move and you have a pile of rubble
    Hello... My name is Kittie and I'm a Font-a-holic.


    • #3
      Looks nice I haven't used Daz/Poser software very much but I can vouch for the difficulty in making those models look like more than plastic... I don't know much about the renderer used here but if ambient occlusion (or an ambient occlusion pass, if it is as a separate pass, simply combine in photoshop usually with an overlay or multiply blend depending on the look you want, try the other blend modes for some interesting effects) is available then that's definately something to look into for increased relaism, it really helps give 3d models that 'Oooh I just wanna reach out and grab it off the screen' look. It's pretty simple to set this up in Maya/Max but as I said I'm unsure about Poser. Good luck with it
      That got 'em! Wonderful spell, Fireball—Fizban


      • #4
        I think that's pretty forkin' cool, is what I think.
        "You're just jealous because YOUR hat doesn't have a clock in it!"


        • #5
          Sweet! She looks like Andrea Parker.

          Amazing work, Jade!!
          This post is brought to you by the letter E and the number 9. Those are the buttons I push to get a Twix out of the candy machine.
          "I put my heart and my soul into my work, and have lost my mind in the process."


          • #6

            I'll post the first render of the series when I get home. It was rather smurfy....

            << has a new addiction.


            • #7

              She turned a little blue. LOL


              • #8
                I don't know about Daz but I have a rough time with Poser lighting most of the time.

                Thats when PS really becomes my friend

                Hello... My name is Kittie and I'm a Font-a-holic.


                • #9
                  That's cool Kittie.

                  I did try a few clean ups on that pass, then I noticed hair collided with her ear and here eyes aren't exactly looking in the same direction. So I continued tweaking which is why the hair got flipped to the other side - it just fit better. Then I figured out some of the lighting tricks which made it look so much more natural.

                  Post work included: color and curve correction, shadow to teeth, eye balls, and a shadow where the hair drapes over the eyes. Highlight lips, and vest, and shadow where the vest lays against her skin. I've also brushed up the hair a bit and darkened her eyeshadow and eye lashes. And placed a shadow in the armpit area as she looked like there was an uplight pointed right there. Then added the background picking colors from her skin and hair.



                  • #10
                    It sure is fun and exasperating all at the same time isn't it
                    Hello... My name is Kittie and I'm a Font-a-holic.


                    • #11
                      very cool Drazan! I'll have to check it out.






                      Latest Topics


                      • Lord Daz
                        Illustrator: Path from 3D Object.
                        Lord Daz

                        I need to create a path from a 3D object. I select first my 2D object, after I choose Effect > 3D > Extrude & Bevel.

                        Now from the "3D" objekt I have created...
                        Today, 03:27 PM
                      • B
                        Reply to Magazine layout--Back after a 6 year break :)
                        A magazine about beards? Okaaaay.

                        Anyway, I think the cover looks fine. It sort of has the bushy, manly sort of look that big, bearded guys might like (I'm assuming USA). If it were me,...
                        Today, 02:17 PM
                      • Kayekaye
                        Reply to Looking for a special printing technique for a poster in low batch
                        This something paper reps used to address with their paper sample books. I have many examples of how to achieve this look on press from them. Do you work in print and have vendors you ask for sample?...
                        Today, 02:12 PM
                      • Kayekaye
                        Reply to Should I follow this Histogram ?
                        From this shot you posted you have totally lost the black knob on top. When retouching products you cannot just use a global answer, but use masking for areas of great contrast.
                        Today, 02:06 PM
                      • Stem1989
                        Magazine layout--Back after a 6 year break :)
                        Hi everyone this is my first post but there's need to go easy on me .

                        Long story short, I studied a Creative Advertising degree that ended in 2010, I won a few design awards while studying...
                        Today, 02:05 PM

                      20% Off Sale at iStock until Sept 30, 2016
                      GDF A division of Mediabistro Holdings Adweek | Mediabistro | Clio | Film Expo Group Contact Us | Terms of Use | Privacy Policy Copyright © 2016 Mediabistro Holdings