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  • PanToshi
    Reply to In design to Quark
    PanToshi
    Hi lux and welcome to GDF.

    We ask all new members to read very important links here and here. These explain the rules, how the forum runs and a few inside jokes. No, you haven't done anything...
    Today, 10:46 AM
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    Reply to General advice on a project
    PanToshi
    Hi Mitch and welcome to GDF.

    We ask all new members to read very important links here and here. These explain the rules, how the forum runs and a few inside jokes. No, you haven't done anything...
    Today, 10:46 AM
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    Reply to Feedback on Portfolio website & work on the website.
    PanToshi
    Hi Tj and welcome to GDF.

    We ask all new members to read very important links here and here. These explain the rules, how the forum runs and a few inside jokes. No, you haven't done anything...
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  • lux1083
    In design to Quark
    lux1083
    Hello guys, i'm new here, i'm from italy and I work for a photographical magazine; I'm studying a restyling of it but i'm used to work with InDesing while right now the layout it's created with Quark....
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    Feedback on Portfolio website & work on the website.
    Tjolin
    Dear GDF community,

    Sorry if I'm posting this in the wrong topic, while I'm new here.
    Was just hoping to get some constructive feedback on my new portfolio website & the work...
    Today, 08:10 AM

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  • Build an old city

    Hi, I'm a young programmer but new with graphic design.
    I would build an old city 3d virtual environment for a museum so that you can walk through the streets of the old city.
    I have a lot of photos of the city.

    1. Which software to use? Better if free and with visual toolbars to build the model (I've read on the web about IRRLICHT, but it seems to need just coding).

    2. Are there tools that help to create a 3d model from photos?

    Thanks.

  • #2
    I would probably suggest Maya for a 3D walk around/fly through of any kind of city.
    Professional Pixel Pusher Designing the world around you. | Working daily to reach 10,000 hours of practice.

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    • #3
      If you have not already seen it, you might find this thread helpful:

      Which 3D software should I use?
      "It's never too late to be who you might have been." - George Eliot

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      • #4
        The article posted is no more available.
        So you say Maya will be the best choice? Nothing freeware?
        What about creating the model using the photos?

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        • #5
          the article may be dead, but did you read through the thread? Tyger offers some very helpful explanations in his posts, as do many others.
          "It's never too late to be who you might have been." - George Eliot

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          • #6
            If your biggest concern is the cost you could look at blender, I don't know much in regards to 3d applications as far as capabilities are concerned, but it's probably the closest to 3ds or Maya in terms of capability you will find for free.
            Tumblr Blog Thing

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            • #7
              Thanks. I'll try it.

              Comment

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