The fire extinguisher on this page has been made in a 2D graphics app, rasterised. Its quite normal to do this, but if it were made out of vectors in 3D would it really have been harder to achieve?
http://dribbble.com/shots/215858-Fire-extinguisher
Would it be possible to make exactly the same graphic (i.e. realistic) but purely from vectors.. shading, everything, pure maths and in 3D in say a comparable time or would you say that it would take much longer?
Of course neither of use know how long it took to make and a skilled designer probably does everything fast, but in general, let your estimates rise to the top.
This file in its raw form could be say 100MB, but if it were 3D, exactly the same and infinitely more malleable and flexible, it should be a mere few kilobytes right, it should just be numbers?
I'm worried about file size and quality.
http://dribbble.com/shots/215858-Fire-extinguisher
Would it be possible to make exactly the same graphic (i.e. realistic) but purely from vectors.. shading, everything, pure maths and in 3D in say a comparable time or would you say that it would take much longer?
Of course neither of use know how long it took to make and a skilled designer probably does everything fast, but in general, let your estimates rise to the top.
This file in its raw form could be say 100MB, but if it were 3D, exactly the same and infinitely more malleable and flexible, it should be a mere few kilobytes right, it should just be numbers?
I'm worried about file size and quality.
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