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  • Nice work (everyone)! I'm impressed!

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    • New 3D Star Wars Animation

      Forum Name: MattLunde
      Location: Calgary, Canada,
      Program Used: 3ds Max
      Description: I was impressed with the work on this forum and wanted to share my latest animation with you guys. I am a Canadian University Student, and this MoCap animation was made in 3ds Max. Hope you guys like it!

      http://youtu.be/pYYNWODcCvY?hd=1

      Feedback is welcome, thanks for letting me share

      Comment


      • Awesome Matt!
        ___________
        Burn the land and boil the sea, you can't take the sky from me.

        blog/portfolio

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        • Screen Name: RKS
          Program Used: (free!) Bryce 7.1
          Description: I just found this program, Bryce, and it was FREE! It is a 3d landscape creator and I made this (-rendertime) in like 2 minutes. It even looks great when it's just a render:

          Comment


          • I've played with Bryce before and Terragen. They are both pretty fun programs to dally about with

            Terragen 2.4 (non-commercial) is now free also for PC and Mac's
            _______________________________________
            Hello... My name is Kittie and I'm a Font-a-holic.

            Comment


            • Bryce is good for commercial work I believe. The was no disclaimers.
              I try to not get non commercial things so I don't accidently use them for a client or something.

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              • Yeah but, it's fun to play with.

                I really have no idea what I am doing with it lol

                I just make pretty pictures
                _______________________________________
                Hello... My name is Kittie and I'm a Font-a-holic.

                Comment


                • I feel the same.
                  I really had NO clue what I was doing.

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                  • Comment


                    • Wa ha, I can make my self at home here
                      I've been doing 3D art forever, I love it!






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                      • Thank you so much!

                        Comment


                        • All modeling, unwrapping, and rendering were done in 3dsMax, created to supplement some modeling techniques I demonstrated on my Youtube channel for surface modeling a Gyroid shape. Subsurface Scattering volume materials were used to recreate realistic 3d printed rendered objects. Corona engine in 3dsMax used for the final render.
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