May 24th was my 32nd birthday, and coincidentally the day I got let go from my last job. I’m taking the weekend to seriously ponder my future on this planet.
In 2012, I obtained an Associates in Multimedia from ITT Tech (yes, I know, it’s a garbage degree - I don’t need anyone to remind me), and with all of the magnificent training I obtained there, I went on to work a variety of unrelated customer service and production jobs. I showed a talent and interest in 3D design back in the day, and I’ve often wondered about making a serious go in the Graphics Design field.
At this point in my life, most of my expenses are covered (section 8, food stamps, etc), and I really only need a few hundred a month to make ends meet. The way I see it, I could probably find a job to satisfy my financial position, but I really need to start working towards a career I care about.
Most recently, I’ve pondered the feasibility of polishing up my Blender skills and working towards selling models on market sites such as Shapeways. I’ve realized that I need achievable short-term goals to keep me from burning out, so what are some good goals I should consider in this career-change process of becoming a competent designer? I’m not expecting to go sell my first model next week, but then again, that might be a valid goal - I wouldn’t know. I’m looking for a glimpse of the industry and a reasonable series of bites I can take from this particular pie.
Responses need not be related to 3D modeling. I’m open to the possibility that I may have to become varied and well-versed in several other facets of graphics design, and I could definitely use some inspiration (and encouragement, frankly).