VR-based stylus pen: prototype: playtesters wanted

Hi everyone! I’ve recently finished a prototype for a pc virtual reality (SteamVR) stylus pen that is compatible with many popular digital art applications. The goal is to use vr as a stand-in for a wacom-style stylus pen. I’ve named it SketchPenVr.

I need playtesters to help determine if SketchPenVr has potential as a valuable artistic tool. If it proves worth the time and effort then I’ll finish it and get it onto steam. If not, then I’ll save that time and energy for something else.

Here are key features of SketchPenVr:

  • Works with your choice of digital art applications. (22 applications tested, 16 working)
  • Pressure, tilt and rotation sensitivity provide natural expressiveness
  • Configure controllers to automate tasks at the press of a button
  • A movable, sizable drawing canvas gives you effortless control over the angle and scope of your work

If you want to try out SketchPenVr then let me know in this thread and I’ll respond with a PM with setup instructions. I’m especially looking for playtesters with experience in using a pressure-sensitive stylus pen for digital art.

All I ask of playtesters is that they honestly answer one critical question “Is this tool going to be something artists will use and benefit from?”. More feedback is certainly welcome, of course. In return playtesters will have my heartfelt thanks, and a steam-key if it gets that far.

I hope to hear from you soon.

VR painting has gone beyond the stylus pen already
Check this out. Is your software at this level?

VR definitely does amazing things using the third dimension, however, 2d art is still important and it’s what my application focuses on. Instead of using the third dimension and 6-dof controllers for 3d work creation, My goal is to use the third dimension and 6-dof controllers to enhance 2d work creation. Features like dynamically sizing and positioning of the canvas, stylus sensitivities (pressure, tilt, rotation), movable, sizable source material, etc. It’s definitely experimental, but that’s why it’s a prototype.

I’m taking this to mean it’s for Windows and not Macintosh. Otherwise, I might take you up on it.

Hmm. Yeah, Macintosh is a plan for release, but not for this prototype.